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MuniCity

Changelog

A full record of everything that's been added, improved, or fixed.

  • 13 Jun 2026New Bulldoze mode (B) — drag-select to destroy roads and buildings while keeping zone designations intact
  • 13 Jun 2026New Dezone mode (D) — dedicated drag-select mode for removing zone designations
  • 13 Jun 2026New Terrain edit mode (T) — sculpting is now a proper tool mode so it no longer interferes with road and zone placement
  • 13 Jun 2026Improved Terrain brush respects placed roads and zones — vertices under any placed tile are locked against sculpting
  • 13 Jun 2026Improved Roads and zones no longer overlap — placing a road clears zones beneath it, and zones cannot be painted over roads
  • 13 Jun 2026Fixed Dezoning or cutting a zone with a road no longer reorganises the entire region — only the directly affected plots are rebuilt
  • 13 Jun 2026Improved Dezone drag preview uses a distinct material instead of inheriting the last-used zone colour
  • 12 Jun 2026New In-game clock — live date and time display (dd/MM/yyyy HH:mm) with accurate month lengths and leap year support, starting 01/01/2000
  • 12 Jun 2026New Speed controls — pause, normal, fast, and very fast game speeds with active-button highlighting
  • 12 Jun 2026Improved Economy tick now driven by a dedicated TimeManager rather than FinanceManager
  • 11 Jun 2026New Zone buildings — zones now spawn placeholder buildings based on type and density
  • 11 Jun 2026New Full zone overlay set — 12 distinct colours covering all four zone types across low, medium, and high density
  • 11 Jun 2026New Live HUD — city name, funds, and population update in real time during play
  • 11 Jun 2026New Save status notifications — in-game panel confirms when your city is saving, saved, or if something went wrong
  • 11 Jun 2026New Email verification page added for new accounts
  • 31 May 2026New Autosave notice — in-game status panel shows saving / saved / failed states
  • 31 May 2026New Cross-tab demolish safeguard — autosave stops and notifies you if your city is demolished from another tab
  • 31 May 2026New Demolish city — wipe your city from the dashboard and start fresh
  • 31 May 2026New Zone density colours — 3 shades per zone type (low / medium / high density)
  • 31 May 2026Fixed City name now persists correctly after demolish and across scenes
  • 31 May 2026Fixed Mobile rendering — game and dashboard now display correctly on phones and tablets
  • 31 May 2026Improved Dashboard zone bar now shows all 12 density segments (R / A / C / I × 3 densities)
  • 31 May 2026New Save & load system — your city persists between sessions
  • 31 May 2026New Live player count on the dashboard
  • 31 May 2026New Persistent login — logged-in users see a personalised home page
  • 31 May 2026Improved Changelog now shows dates
  • 30 May 2026New Password reset via email
  • 30 May 2026New Auto-save every 5 minutes + save on tab switch
  • 29 May 2026Improved Dashboard now shows real city stats: balance, population, months elapsed
  • 29 May 2026Improved Zone composition bar (R / A / C / I breakdown)
  • 28 May 2026Fixed Login issues for passwords containing special characters